
Will there be any pant-wetting, scream-inducing moments in these rooms?
Quick Answer
Nah! Our rooms are about as scary as a fluffy bunny nibbling on a carrot... except for 'Save the Asylum'. That one's more like a bunny with a chainsaw and a maniacal laugh. Sherlock's Mystery and Krocbuster are as bright and cheery as a summer's day in a rom-com. The Dr. Jones Study Heist and Escape Extinction might be a bit like stepping into a movie theater during a tense scene - there's some artificial noise and it's a bit dimmer - but it's all as scary as a teddy bear's picnic. Now, all our rooms are as kid-friendly as a cartoon marathon, but 'Save the Asylum' could send a few goosebumps down the spine, as it's our one and only room that incorporates 'haunted house concepts'. So, if you hear the faint whispers of 'boo', it might just be the wind...or is it?
Detailed Information
Room-by-Room Scare Level Guide:
Not Scary at All (Family-Friendly):
- Sherlock's Mystery: Bright, well-lit Victorian setting with classic mystery elements
- Krocbuster: Comedic office theme with bright lighting and fun puzzles
Mildly Atmospheric:
- Dr. Jones Study Heist: Adventure theme with some dramatic sound effects and slightly dimmed lighting for atmosphere
- Escape Extinction: Science fiction setting with some tension-building sound effects but no jump scares
Our Only "Scary" Room:
- Save the Asylum: Incorporates haunted house concepts including darker lighting, creepy sound effects, and psychological thriller elements. While not extreme, it may be unsettling for younger children or those sensitive to horror themes.
All rooms are designed to be completable without experiencing fear, and our Game Masters can provide warnings about any potentially startling moments if requested.